{
  "jeed.category.effect_info": "Эффекты",
  "jeed.tooltip.color_complete": "%1$s: %2$s",
  "jeed.tooltip.color": "Цвет",
  "jeed.tooltip.beneficial": "Полезный",
  "jeed.tooltip.neutral": "Нейтральный",
  "jeed.tooltip.harmful": "Вредный",
  "jeed.description.missing": "Нет описания",

  "effect.minecraft.absorption.description": "Adds some damaging absorbing hearts (which can't be regenerated); higher levels give more absorption.",
  "effect.minecraft.bad_omen.description": "Causes an illager raid to start upon entering a village; higher levels increase the raid difficulty.",
  "effect.minecraft.blindness.description": "Impairs vision and disables the ability to sprint and critical hit.",
  "effect.minecraft.conduit_power.description": "Increases underwater visibility and mining speed, prevents drowning.",
  "effect.minecraft.darkness.description": "Causes vision to temporarily deteriorate.",
  "effect.minecraft.dolphins_grace.description": "Drastically increases swimming speed. Effect given by dolphins",
  "effect.minecraft.fire_resistance.description": "Grants immunity to fire damage as well as damage from lava.",
  "effect.minecraft.glowing.description": "Marks affected entities with an outline glow, allowing them to be seen through blocks.",
  "effect.minecraft.haste.description": "Increases mining and attack speed; higher levels increase both stats further.",
  "effect.minecraft.health_boost.description": "Increases maximum health; higher levels give more additional hearts.",
  "effect.minecraft.hero_of_the_village.description": "Gives discounts on trades with villagers, and makes villagers throw items at the player depending on their profession.",
  "effect.minecraft.hunger.description": "Increases food exhaustion; higher levels cause to starve quicker.",
  "effect.minecraft.infested.description": "Gives the entity a 10% chance to spawn between 1 and 2 silverfish when hurt.",
  "effect.minecraft.instant_damage.description": "Damages living entities, heals undead; higher levels increase the effect potency.",
  "effect.minecraft.instant_health.description": "Heals living entities, damages undead; higher levels increase the effect potency.",
  "effect.minecraft.invisibility.description": "Grants invisibility, making the user invisible and reducing its detection range. Held or worn items will still be visible. Higher levels further decrease the detection range",
  "effect.minecraft.jump_boost.description": "Increases jump height and reduces fall damage; higher levels increase both effects.",
  "effect.minecraft.levitation.description": "Make affected entities float upwards.",
  "effect.minecraft.luck.description": "Can increase chances of high-quality and more loot; higher levels increase the chances of better loot.",
  "effect.minecraft.mining_fatigue.description": "Decreases mining and attack speed; higher levels decrease both stats further.",
  "effect.minecraft.nausea.description": "Wobbles and warps the screen.",
  "effect.minecraft.night_vision.description": "Improves vision in dark areas and underwater.",
  "effect.minecraft.oozing.description": "Makes the entity spawn 2 slimes upon death.",
  "effect.minecraft.poison.description": "Inflicts non lethal damage over time; higher levels do more damage per second. Does not affect undeads.",
  "effect.minecraft.raid_omen.description": "A variant that Bad Omen can transform into if the player enters a village. It has a duration of 30 seconds. Once the Raid Omen expires, a raid will start at the location the player gained the Raid Omen.",
  "effect.minecraft.regeneration.description": "Regenerates health over time; higher levels make health regenerate quicker.",
  "effect.minecraft.resistance.description": "Provides 20% damage reduction per level.",
  "effect.minecraft.saturation.description": "Restores hunger and saturation.",
  "effect.minecraft.slow_falling.description": "Decreases falling speed and negates fall damage.",
  "effect.minecraft.slowness.description": "Decreases walking speed; higher levels make the user slower and decrease their field of view.",
  "effect.minecraft.speed.description": "Increases walking speed; higher levels make the user faster and increase their field of view.",
  "effect.minecraft.strength.description": "Increases melee damage; higher levels increase the damage boost power.",
  "effect.minecraft.trial_omen.description": "A variant that Bad Omen can transform into if the player is within detection range of a Trial Spawner that is not Ominous. The Trial Omen has a duration of 15 minutes multiplied by the transformed Bad Omen's level. Players that have Trial Omen are surrounded by ominous particles.",
  "effect.minecraft.unluck.description": "Can reduce chances of high-quality and more loot; higher levels reduce the chance of good loot.",
  "effect.minecraft.water_breathing.description": "Prevents drowning and allows to breathe underwater.",
  "effect.minecraft.weakness.description": "Decreases melee damage; higher levels decrease damage dealt further.",
  "effect.minecraft.weaving.description": "Affected entities will spread cobweb blocks upon death.",
  "effect.minecraft.wind_charged.description": "Affected entities will emit a wind burst upon death.",
  "effect.minecraft.wither.description": "Inflicts lethal damage over time; higher levels do more damage per second.",

  "effect.abundance.succumbing.description": "Poisons the user for a short time when they receive any damage.",
  "effect.abundance.supportive.description": "Gives regeneration to animals, strength to neutral mobs and resistance to monsters.",

  "effect.alexsmobs.bug_pheromones.description": "Make hostile arthropods neutral to the user.",
  "effect.alexsmobs.clinging.description": "Allows walking upside-down on ceilings.",
  "effect.alexsmobs.debilitating_sting.description": "An Effect which poisons the victim but paralyzes arthropods. It will stop if the victim is at half health and is not an arthropod. Inflicted by a Tarantula Hawk.",
  "effect.alexsmobs.ender_flu.description": "After the effect runs out naturally, the user takes massive damage and an Enderiophage will spawn. Inflicted by an Enderiophage.",
  "effect.alexsmobs.exsanguination.description": "Gradually drains health.",
  "effect.alexsmobs.fear.description": "Makes the target unable to move. Effect applied when a Tiger reveals itself to the user.",
  "effect.alexsmobs.knockback_resistance.description": "Provides 50% knockback resistance.",
  "effect.alexsmobs.lava_vision.description": "Allows seeing through lava.",
  "effect.alexsmobs.oiled.description": "Oil floats on water. Cover yourself in oil to float on the surface of water and outside in the rain.",
  "effect.alexsmobs.orcas_might.description": "Grants increased attack speed. Effect may be applied when swimming with an Orca.",
  "effect.alexsmobs.poison_resistance.description": "Grants immunity to poison.",
  "effect.alexsmobs.soulsteal.description": "Grants the user attacks some life-steal.",
  "effect.alexsmobs.sunbird_blessing.description": "Decreases fall speed, prevents fall damage and makes it easier to fly with an Elytra or Tarantula Hawk Elytra. Effect is applied when near a Sunbird.",
  "effect.alexsmobs.sunbird_curse.description": "Increases fall speed, causing the user to hit the ground quicker. This effectively impedes the use of an Elytra. Effect is applied when attacking a Sunbird.",
  "effect.alexsmobs.tigers_blessing.description": "Tigers near the user will be neutral and will protect them from hostile foes. The effect will go away early when attacking a Tiger. Applied by feeding a Tiger chicken or pork chops.",

  "effect.apothic_attributes.flying.description": "Enables Creative flight.",
  "effect.apothic_attributes.grievious.description": "Reduces healing received by 20% each level.",
  "effect.apothic_attributes.knowledge.description": "Quadruples all experience earned from entity kills. The effect doubles with each level.",
  "effect.apothic_attributes.vitality.description": "Increases healing received by 20% each level.",

  "effect.archers_paradox.challenge_complete.description": "Shows successful completion of a streak with challenge arrows.",
  "effect.archers_paradox.challenge_miss.description": "Shows failure to complete a streak with challenge arrows.",
  "effect.archers_paradox.challenge_streak.description": "Shows the current time limit and level of a challenge streak.",
  "effect.archers_paradox.training_miss.description": "Shows a broken streak during archery training.",
  "effect.archers_paradox.training_streak.description": "Shows current time limit and level of a archery training streak.",

  "effect.ars_nouveau.mana_regen.description": "Regenerate mana at a faster rate",

  "effect.astralsorcery.bleed.description": "Fast damage over time",
  "effect.astralsorcery.cheat_death.description": "Allows entity to cheat death. When triggered light nearby mobs on fire, grants fire resistance and regeneration when used",
  "effect.astralsorcery.drop_modifier.description": "Changes drops",

  "effect.atmospheric.gelled.description": "Extinguishes fire initially, slightly increased life regen, and slightly reduces fire damage taken. If the effect is gained again while still active the user will be poisoned.",
  "effect.atmospheric.persistence.description": "Makes entities to run faster the lower their hunger level is.",
  "effect.atmospheric.relief.description": "If incoming damage is greater than or equal to the effect level the user is healed; healing received is equal to the effect level.",
  "effect.atmospheric.spitting.description": "While this effect is active the user will rapidly spit out passion fruit seeds that can knock back and damage mobs.",
  "effect.atmospheric.worsening.description": "If incoming damage is greater than or equal to the effect level the user is damaged; damage received is equal to the effect level.",

  "effect.autumnity.extension.description": "Any effects gained while the user have the effect gain an additional 30 seconds.",
  "effect.autumnity.foul_taste.description": "The next food item eaten removes the effect but replenishes 50% more hunger points than normally.",

  "effect.botania.allure.description": "The affected player will have their Fishing Rod update twice as often, effectively doubling fishing speed",
  "effect.botania.bloodthirst.description": "Allows hostile monsters to spawn within a 64 block radius of the user, regardless of light level or other spawning conditions. This includes allowing Slimes to spawn outside of Slime Chunks",
  "effect.botania.clear.description": "Clears all status effects",
  "effect.botania.emptiness.description": "Prevents mob natural mob spawning in a 128 block radius around the affected entity",
  "effect.botania.feather_feet.description": "Negated damaged cause by falling. This effect doesn't prevent fall damage from other causes like Ender Pearls",
  "effect.botania.soul_cross.description": "Restore 5% of their user maximum health whenever another creature is killed",

  "effect.buzzier_bees.sunny.description": "Simulates sunlight. Phantoms won't attack mobs that have the effect, bees won't sleep if they have the effect, undead that have the effect will burn",

  "effect.caverns_and_chasms.affliction.description": "Once the effect ends, inflicts 3 magic damage per effect level.",
  "effect.caverns_and_chasms.rewind.description": "At the end of the effect, teleports the user to the position where the effect was initially gained.",

  "effect.create_confectionery.rest.description": "Makes phantoms disappear.",
  "effect.create_confectionery.stimulation.description": "Removes mining fatigue and slowness",

  "effect.deeperdarker.sculk_affinity.description": "Masks all sounds the player emits so Sculk Sensors can no longer pick them up. Does not mask sounds emitted by e.g. pets or dropped items!",

  "effect.dungeons_mobs.ensnared.description": "Affected entities are trapped in place.",
  "effect.dungeons_mobs.warped.description": "Inflicts lethal magic damage over time.",

  "effect.dungeons_gear.shielding.description": "Grants immunity to projectiles.",
  "effect.dungeons_gear.soul_protection.description": "Revives the player on death.",
  "effect.dungeons_gear.stunned.description": "Stuns an entity, causing nausea and slowing their movement. Higher levels increase the stun chance.",
  "effect.dungeons_gear.party_starter.description": "Melee attacks will cause entities to explode.",
  "effect.dungeons_gear.dynamo.description": "Increases damage on next attack, higher levels increase the damage boost.",
  "effect.dungeons_gear.life_steal.description": "Steals health from entities killed, higher levels increase the amount of health stolen.",
  "effect.dungeons_gear.bow_charge.description": "The next ranged attack will automatically be fully charged.",

  "effect.eidolon.anchored.description": "Prevents the affected entity from being teleported by certain effects.",
  "effect.eidolon.chilled.description": "Disables passive health regeneration and makes ever food not provide any hunger points.",

  "effect.environmental.panic.description": "Increases speed the lower the user health is.",
  "effect.environmental.serenity.description": "Koi fish stop hostile mobs spawns in a 32x32x8 radius. The serenity effect indicates if the player is in that radius.",

  "effect.fantasy.glowing_vision.description": "Causes Unicorns in a radius of 500 blocks to obtain the glowing effect, making them easier to locate.",

  "effect.farmersdelight.comfort.description": "Provides natural regeneration, regardless of how hungry you are.",
  "effect.farmersdelight.nourishment.description": "Prevents hunger loss, except when using saturation to heal damage.",

  "effect.farmersrespite.caffeinated.description": "Increases the target's walk and attack speed.",

  "effect.forbidden_arcanus.darkened.description": "A mix of blindness and slowness.",
  "effect.forbidden_arcanus.fly.description": "Allows the affected player to creative fly.",
  "effect.forbidden_arcanus.spectral_vision.description": "Allows to see entities through blocks: hostile mobs will glow red while passive ones will be green.",

  "effect.fruitful.sustaining.description": "Increases hunger yield from any food eaten.",

  "effect.goodending.strong_immunity.description": "Strong immunity removes a harmful effect, then downgrades to contemporary immunity.",
  "effect.goodending.contemporary_immunity.description": "Contemporary immunity removes a harmful effect, then downgrades to shattered immunity.",
  "effect.goodending.shattered_immunity.description": "Shattered immunity removes a harmful effect, then dissipates.",

  "effect.habitat.blast_endurance.description": "Reduces damage taken from explosions.",
  "effect.habitat.prickling,description": "Has a chance to deal thorns damage equal to its level to the attacker.",
  "effect.habitat.prolongation.description": "Increases the duration of all incoming potion effects by 20%.",

  "effect.immersiveengineering.concrete_feet.description": "Makes the target unable to move or jump. The effect immediately ends when the user is no longer standing on Concrete",
  "effect.immersiveengineering.conductive.description": "Affected entities take extra damage from electric or 'flux' damage, such as Redstone Arsenal weapons or electrified Razor Wire",
  "effect.immersiveengineering.flammable.description": "Increases fire damage taken",
  "effect.immersiveengineering.flashed.description": "Players affected by it will have their screen flash white, rendering them temporarily blind",
  "effect.immersiveengineering.slippery.description": "Affected entities will slowly slide forward when on the ground, and each tick have a 1/300 chance (roughly 6.5% chance each second) of dropping either their held item or their offhand item",
  "effect.immersiveengineering.sticky.description": "Heavily slows do the target and impedes jumping",
  "effect.immersiveengineering.stunned.description": "Endermen affected by this effect are unable to teleport",

  "effect.infernalexp.infection.description": "Slowly poisons with non lethal damage over time; can be spread to other living entities when attacking them.",
  "effect.infernalexp.luminous.description": "Makes the user emit light. If applied on undead mobs it will set them on fire.",

  "effect.mowziesmobs.frozen.description": "Freezes and immobilizes the affected entity while also dealing some damage over time.",
  "effect.mowziesmobs.geomancy.description": "Right-click earthen ground with empty hand to spawn a boulder. Charge right-click to spawn bigger boulders. Punch the boulder to fire it as projectile. While in the air, double-tap and hold sneak to begin tunneling while looking in the direction you'd like to dig. Release sneak to stop tunneling and surface.",
  "effect.mowziesmobs.poison_resist.description": "Grants immunity to poison.",
  "effect.mowziesmobs.suns_blessing.description": "Right-click with an empty hand to call down a sunstrike, shift-right-click with an empty hand to fire a solar beam.",

  "effect.neapolitan.agility.description": "Allows to climb over any block as if they're ladders.",
  "effect.neapolitan.berserking.description": "Killing mobs raises the effect by 1 level each time, each level adds strength and defense.",
  "effect.neapolitan.harmony.description": "Makes most hostile mobs run from the user.",
  "effect.neapolitan.slipping.description": "Makes the user move across the ground in random directions.",
  "effect.neapolitan.sugar_rush.description": "Gives speed for the first three quarters of the effect duration, slowness for the last one.",
  "effect.neapolitan.vanilla_scent.description": "Blocks incoming effects.",

  "effect.nether_extension.gentle.description": "Decreases dealt knockback.",
  "effect.nether_extension.infested.description": "Spawns aggressive baby Spori around the target.",
  "effect.nether_extension.rough.description": "Increases knockback dealt.",

  "effect.quark.danger_sight.description": "Highlights areas where hostile mobs can spawn.",
  "effect.quark.resilience.description":  "Provides 50% knockback resistance.",

  "effect.rats.plague.description": "Disables natural health regeneration and turns hearts into plague hearts. Plague can be spread to other entities via interaction",
  "effect.rats.synesthesia.description": "Provides unlimited saturation along with a full row of absorption hearts and heavily increased attack speed. When the effect is applied the field of view will zoom in and out and will be tinted orange. The opposite thing happens when the effect runs out.",

  "effect.savage_and_ravage.weigth.description": "Makes the target really heavy.",

  "effect.seasonals.fall_flavor.description": "'Tastes like autumn!' Automatically restores hunger and saturation over time.",
  "effect.seasonals.fall_flavour.description": "Gives the user immunity to spiky plants and thorns damage.",
  "effect.seasonals.puppeteering.description": "Allows the player pick up and move mobs with lower health.",
  "effect.seasonals.thorn_resistance.description": "Lowers damage taken from spiky plants and thorns damage.",

  "effect.tetra.bleeding.description": "Inflicts damage over time.",
  "effect.tetra.earthbound.description": "The affected entity is slowed, take less knockback and cannot jump.",
  "effect.tetra.exhausted.description": "<Unknown>",
  "effect.tetra.howling.description": "Grants 12.5% chance to deflect projectile per effect level, slow movement speed by -5% and 2.5% chance to send incoming projectiles back where they came from.",
  "effect.tetra.punctured.description": "Reduces armor by 10% per level.",
  "effect.tetra.severed.description": "Reduces maximum health and attack damage.",
  "effect.tetra.small_health.description": "Less potent version of Health Boost.",
  "effect.tetra.small_strength.description": "Less potent version of Strength.",
  "effect.tetra.steeled.description": "<Unknown>",
  "effect.tetra.stun.description": "Stuns the target impeding its movement, making them deal no damage when attacking and giving them an infinite swing cooldown.",

  "effect.twilightforest.frosted.description": "You are somewhere you are not supposed to be... yet.",

  "effect.twist.afterburn.description": "Damages the user after the effect wears off.",
  "effect.twist.disintegration.description": "Damages the user when sprinting.",
  "effect.twist.hazy.description": "Not obtainable.",
  "effect.twist.mold.description": "Causes the user's heart to rush when on a Charger's turf.",
  "effect.twist.outzimpled.description": "Stops the user from popping Zimples.",
  "effect.twist.parasite.description": "Not obtainable.",

  "effect.untitledduckmod.intimidation.description": "Makes illagers afraid of the target.",

  "effect.upgrade_aquatic.insomnia.description": "Увеличивает время действия бессонницы на 1 день за каждый уровень эффекта, вызывая появление фантомов.",
  "effect.upgrade_aquatic.repellence.description": "Наносит яд мобам, которые физически прикасаются к пользователю. Более высокие уровни увеличивают ядовитый эффект.",
  "effect.upgrade_aquatic.restfulness.description": "Уменьшает время действия Бессоницы на 1 день за каждый уровень эффекта, уменьшая вероятность появления фантомов.",
  "effect.upgrade_aquatic.vibing.description": "Вызывает регенерацию у мобов, которые физически соприкасаются с пользователем. Более высокие уровни увеличивают эффект регенерации.",

  "effect.windswept.thorns.description": "Damages any mob or player who attacks the target.",

  "effect.xreliquary.cure.description": "The cure to something, that's for sure.",
  "effect.xreliquary.exhausted.description": "The cure to something, that's for sure.",
  "effect.xreliquary.flight.description": "Allows creative flight.",
  "effect.xreliquary.pacification.description": "Makes the target not target and wander.",
  "effect.xreliquary.pacification": "Pacified",

  "effect.cofh_core.wrenched.description": "Makes the user constantly turn 40° clockwise every second per second each effect level.",
  "effect.cofh_core.sundered.description": "Decreases the effectiveness of worn armor by 25% per level.",
  "effect.cofh_core.slimed.description": "Grants immunity to fall damage and makes you bounce like a slime.",
  "effect.cofh_core.shocked.description": "Decreases attack speed by 15% per level.",
  "effect.cofh_core.lightning_resistance.description": "Grants immunity to lightning damage.",
  "effect.cofh_core.panacea.description": "Grants immunity to all negative status effects.",
  "effect.cofh_core.magic_resistance.description": "Grants immunity to all magic damage.",
  "effect.cofh_core.love.description": "Causes nearby animals to enter love mode.",
  "effect.cofh_core.enderference.description": "Makes nearby endermen unable to teleport. Also disables teleportation for nearby players using ender pearls or chorus fruits.",
  "effect.cofh_core.clarity.description": "Increases the amount of gained exp by 40% per level.",
  "effect.cofh_core.explosion_resistance.description": "Grants immunity to explosion damage.",
  "effect.cofh_core.chilled.description": "Reduces movement speed by 30% and attack damage by 1.5 hearts per level.",

  "effect.species.wither_resistance.description": "Grants immunity to the Wither effect.",
  "effect.species.birtd.description": "Stuns the afflicted and prevents them from moving, but not fighting back.",
  "effect.mynethersdelight.b_pungent.description": "Deals fire damage when near a heat source.  Heals instead if you also have fire resistance.",
  "effect.mynethersdelight.g_pungent.description": "Heals from heat sources when combined with fire resistance.  Deals damage instead without it.",
  "effect.enigmaticlegacy.growing_hunger.description": "Drains hunger over time,  but grants increased damage and life steal.",
  "effect.enigmaticlegacy.growing_bloodlust.description": "Drains health over time, but grants increased damage and life steal.  Only applied if the bearer of the curse has eaten the forbidden fruit.",
  "effect.mowziesmobs.sunblock.description": "The Umvuthana are protecting their chief!  Stop them before you're overwhelmed!",
  "effect.born_in_chaos_v1.magic_depletion.description": "Во время этого эффекта нельзя использовать некоторые магические предметы из мода Born In Chaos, например Посох Заклинателя костей или Тотем Смерти. Также эффект не позволяет мобам вызывать приспешников.",
  "effect.born_in_chaos_v1.stun.description": "Предотвращает перемещение цели и значительно снижает её урон в данный момент.",
  "effect.born_in_chaos_v1.light_rampage.description": "Эффект имеет 5 уровней, с каждым последующим уровнем увеличиваются скорость и наносимый урон. Максимальный урон — 15, скорость передвижения — 100%.",
  "effect.born_in_chaos_v1.medium_rampage.description": "Эффект имеет 5 уровней, с каждым последующим уровнем увеличиваются скорость и наносимый урон. Максимальный урон — 15, скорость передвижения — 100%.",
  "effect.born_in_chaos_v1.strong_rampage.description": "Эффект имеет 5 уровней, с каждым последующим уровнем увеличиваются скорость и наносимый урон. Максимальный урон — 15, скорость передвижения — 100%.",
  "effect.born_in_chaos_v1.furious_rampage.description": "Эффект имеет 5 уровней, с каждым последующим уровнем увеличиваются скорость и наносимый урон. Максимальный урон — 15, скорость передвижения — 100%.",
  "effect.born_in_chaos_v1.rampant_rampage.description": "Эффект имеет 5 уровней, с каждым последующим уровнем увеличиваются скорость и наносимый урон. Максимальный урон — 15, скорость передвижения — 100%.",
  "effect.born_in_chaos_v1.cursed_mark.description": "Когда эффект заканчивается, вокруг цели появляется до четырёх Алых Преследователей.",
  "effect.born_in_chaos_v1.soul_stratification.description": "Пока эффект применяется к цели, она замедляется, а когда эффект заканчивается, цели наносится урон в зависимости от текущего состояния здоровья (чем больше здоровья, тем больше урона).",
  "effect.born_in_chaos_v1.intoxication.description": "Замедляет, ненадолго отравляет и вызывает головокружение у цели.",
  "effect.born_in_chaos_v1.gaze_of_terror.description": "Сам по себе вызывает слепоту и магическое истощение, но мобы и оружие, которые вызывают этот эффект, также вызывают Увядание и темноту у цели.",
  "effect.born_in_chaos_v1.bone_fracture.description": "Замедляет и наносит слабость, пропадает, если на цель воздействует эффект регенерации.",
  "effect.born_in_chaos_v1.rotten_smell.description": "Рой мух летает вокруг цели, и каждые 20 секунд призывает Трупную Муху рядом с целью. Если цель находится в воде, он призывает Трупную Рыбу.",
  "effect.born_in_chaos_v1.myiasis.description": "Наносит урон цели до тех пор, пока уровень её здоровья не опустится ниже 17 единиц (8 сердец), также блокирует эффект регенерации, а когда эффект заканчивается, призывает Личинку рядом с целью. Эффект исчезает, если цель входит в воду.",
  "effect.born_in_chaos_v1.infernal_flame.description": "Наносит 3 урона от огня каждые 2 секунды.",
  "effect.born_in_chaos_v1.living_bomb.description": "По истечении срока действия этого эффекта он подрывает цель изнутри, а также удаляет все эффекты с цели.",
  "effect.born_in_chaos_v1.bone_barrier.description": "Полностью блокирует один нанесённый урон, после чего эффект исчезает.",
  "effect.born_in_chaos_v1.stimulation.description": "Увеличивает скорость передвижения и атаки со скоростью добычи блоков.",
  "effect.born_in_chaos_v1.lifesteal.description": "При применении отнимает один HP и периодически наносит урон увяданием, исцеляя того, кто применил эффект.",
  "effect.born_in_chaos_v1.stranglehold.description": "Полностью обездвиживает, если только к нему не применена Кража Жизни.",
  "effect.born_in_chaos_v1.vampiric_touch.description": "Применяет Кражу жизни к атакованной цели, исцеляя себя.",
  "effect.born_in_chaos_v1.living_cocoon.description": "Замедляет цель и после её смерти призывает от 1 до 3 детёнышей пауков.",
  "effect.born_in_chaos_v1.wither_resistance.description": "Защищает от эффекта иссушения.",
  "effect.born_in_chaos_v1.insect_protection.description": "Наносит 6 единиц урона любому членистоногим, которое нападёт на игрока, пока он находится под действием этого эффекта.",
  "effect.born_in_chaos_v1.dark_ward.description": "Спасает от смертельного урона, наносит урон всем вокруг в момент активации, затем исчезает.",
  "effect.born_in_chaos_v1.bone_chilling.description": "Накладывает на цель Обморожение и Замедление, суммируя до 6 раз и давая Замедление 3.",
  "effect.born_in_chaos_v1.obsession.description": "Применяет Скорость, Силу и Сопротивление к носителю в обмен на постоянный Голод.",
  "effect.born_in_chaos_v1.ice_barrier.description": "Увеличивает броню на 40%, а твердость брони увеличена на 4. Атакующий получает эффект Пробирающий холод.",
  "effect.gnumus.merchants_curse.description": "Гнумус-торговец становится агрессивным и отказывается торговаться.",
  "effect.cataclysm.blazing_brand.description": "Снижает уровень защиты носителя на 20% за каждый заряд Пылающего клейма. Максимально можно получить до 5 зарядов.",
  "effect.cataclysm.monstrous.description": "Состояние активируется, когда у игрока появляется Незеритовое чучело и его здоровье падает ниже половины. В этот момент все объекты вокруг него отбрасываются, твердость брони, сопротивление отбрасыванию и броня увеличиваются.",
  "effect.cataclysm.stun.description": "Эффект проявляется, когда вы попадаете под определённую атаку босса. Экран трясётся и вы не можете двигаться, защищаться щитом, есть, атаковать и использовать предметы. Мини-боссы и главные боссы в этом режиме невосприимчивы к этому эффекту.",
  "effect.cataclysm.blessing_of_amethyst.description": "Употребляя в пищу Благословенное аметистовое крабовое мясо, вы становитесь невосприимчивы к эффекту Тьма, Страх бездны и Пылающая бездна.",
  "effect.cataclysm.curse_of_desert.description": "Если на вас обрушатся Песчаные бури и Древние памятники пустыни, вы получите это проклятие. Проклятие меняет местами клавиши передвижения игрока.",
  "effect.cataclysm.bone_fracture.description": "Снижает скорость передвижения и плавания.",
  "effect.cataclysm.abyssal_fear.description": "Регенерация и исцеление с помощью шкалы голода не позволяет восстанавливать здоровье.",
  "effect.cataclysm.abyssal_burn.description": "Сердце носителя становится фиолетовым и это наносит урон. Каждый раз, когда вас задевает Пылающая бездна, эффект накапливается до четырёх стадий. Кроме того, когда вы получаете урон от ожогов вы телепортируетесь в случайное место. Эффект проявляется чаще по мере снижения уровня здоровья.",
  "effect.cataclysm.abyssal_curse.description": "Сердце носителя становится фиолетовым и это наносит урон.",
  "effect.cataclysm.wetness.description": "Эффект накапливается постепенно, снижая скорость передвижения на 5% за каждый заряд. Если накопить до 5 зарядов, то урон от электрического тока значительно возрастет пропорционально влажности.",
  "effect.undead_unleashed.flame_breathing.description": "Выпускает конус пламени перед носителем этого эффекта. Так же поджигает носителя, если у того нет иммунитета к огню.",
  "effect.undead_unleashed.projectile_resistance.description": "Защищает носителя от стрелы один раз.",
  "effect.undead_unleashed.entombed.description": "Носитель этого эффекта становится закопанным в землю на один блок.",
  "effect.undead_unleashed.creative_shock.description": "Не позволяет ломать блоки."
}
